NOTE: This is old. Some parts may not match current usage.
- Interface
- Title bar
- Menu bar
 - Document title
 - Window buttons
 
 - Workspace
- Panel interface (tab, pin, options bar, left menu)
 - Arrangement and docking
 
 - Status bar
 - Multiple windows
 
 - Title bar
 - Panels
- Document
- Canvas and frames
 - Rulers
 - Tool menu
 - Options bar
 
 - Properties
- Blending
 - Origin
 - Transform
 - Node-specific properties
 
 - Layers
- Interface
 - Compositing flow
 - Groups
 - Masks
 - Isolation
 
 - Graph
- Interface
 - Layer/node equivalence
 - Compositing flow
 - Groups
 - Masks
 - Isolation
 
 - Connection Matrix
 - Spreadsheet
 - Node Catalog
 - Asset Manager
- Embedded assets
 - Linked assets
- Local assets
 - Remote assets
 
 - Store assets
 - Out-of-the-box assets
 - Extension-provided assets
 
 - Palettes
- Each color palette is an asset
 
 - Minimap
 - Histogram
 - Timeline
 
 - Document
 - Documents and assets
- Node groups, layer groups, and document tabs are equivalent
 - Groups/documents are assets
 - Assets are embedded or linked
 - The document canvas is a group output
 - Art boards and dimensions
 - Reusable assets
 
 - Tools
- Overview
- Tools add and update assets
 
 - General tool group
 - Vector tool group
 - Raster tool group
 
 - Overview
 - Masking
- Mask mode
 
 - Vector editing
- Data types
 - Data flow
 - Rasterization
 
 - Raster editing
- Adaptive resolution sampling
 - Compositing and data flow
 - Caching
 - Predictive caching
 - Progressive enhancement
 - Generator nodes
 - Rasterizer nodes
 - Adjustment nodes
 - Filter nodes
 - Sample transformer nodes
 - Historical sampling
 
 - Text editing
 - Data types
 - Node types
 - Node library
 - File format interoperability
- Import/export: JPG, PNG, APNG, GIF, TIFF, TGA, BMP, JPEG 2000, WebP, HEIF, ICO
 - Import/export: EXR
 - Import: digital camera raw formats
 - Import/export: SVG
 - Import/export: EPS
 - Import/export: PDF
 - Import: PSD/PSB, AI, INDD?
 - Export: G-code formats for laser and vinyl cutters?
 
 - Extensions
 - Color management
 - Units, measurement, and scale
 - Headless and integrations
 - Animation